October 29, 2014

It’s nearly been a year since my last post, which happened to be about DIY on-the-cheap white-boards, but I’m back now with a desire to at least write one more post. I don’t know how long I’ll be keeping this new found desire to write going.

Post Content and Focal Point

A good majority of my posts to this blog will focus on iOS game analysis. Specifically, I will be analyzing free iOS games in the following categories:

  • Monetization
  • User Acquisition
  • User Retention
  • User Interface Design
  • UX/User Experience Design

Stay tuned!


Posted by @LunarPeter

Searching for a Programmer

It's been over 2 years since the release of my first game, Lawnmower Challenge, and over a year since the sequel was actively being worked on. The sequel, which will feature a panda instead of a lawnmower, is nearly complete and has been in that state for a very long time. It's finally time to push through the last 10% which means I need to find a talented programmer who can help. Continue reading

Analysis of 'Retry' - Power of Habit

Published on October 30, 2014

The $20 Whiteboard

Published on November 21, 2013